Awards for Suppliers and/or Distributors
Rising Star - Start Up Company of the Year
This award will be presented to suppliers and/or distributors that supply education establishments
(either directly or indirectly) with high-quality, safe products appropriate to every day teaching and learning needs. To be considered for this award the supplier/company should have been trading for no more than 3.5 years.
- How the product or service they offer meets the needs of schools today
- How they demonstrate outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies from schools and colleges illustrating the impact of the product(s) or service(s) that the company offers on learning and the work of educators in the classroom
- Should include relevant marketing material to prove their case, especially proof that they are a Start Up
Best CSR Programme for Education
This award will be presented to companies that demonstrate and implement outstanding Corporate Social Responsibility initiatives pertaining to education that enhances the quality of education in their respective communities.
- How the programme/initiative promotes education through skills training of students, community and other stakeholders
- These initiatives can address: access to quality education; development of higher level of skills and capabilities; education; illiteracy; people of determination inclusion in education; development/improvement of educational facilities and technologies; promotion of teacher-training; promotion of academic learning through partnerships and the response to the challenges brought forth by the pandemic.
- Provide testimonials or case studies from schools, colleges and/or other institutions illustrating the impact of the CSR programme in the classroom and community as a whole
Early Years Resource/Equipment Supplier of the Year
This award will be presented to a supplier and/or distributor that supplies education establishments
(either directly or indirectly) with high-quality and safe Early Years products appropriate to every day teaching and learning needs.
- How the product or service you offer meets the needs of nurseries/early years institutions/schools today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies from illustrating the impact of the product or service on learning for students and the work of the teacher in the classroom
- Highlight your product range and describe how it meets the needs of early years education
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing material to prove their case
Primary Resource/Equipment Supplier of the Year
This award will be presented to a supplier and/or distributor that supplies education establishments
(either directly or indirectly) with high-quality and safe products appropriate to every day teaching and learning needs for Primary students and teachers.
- How the product or service you offer meets the needs of schools today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the teacher in the classroom
- Highlight your product range and describe how it meets the needs of primary education
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
Secondary Resource/Equipment Supplier of the Year
This award will be presented to a supplier and/or distributor that supplies education establishments
(either directly or indirectly) with high-quality and safe products appropriate to every day teaching and learning needs for Secondary students and teachers.
- How the product or service you offer meets the needs of schools today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the teacher in the classroom
- Highlight your product range and describe how it meets the needs of secondary education
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
Higher Education Resource/Equipment Supplier of the Year
This award will be presented to a supplier and/or distributor that supplies education establishments
(either directly or indirectly) with high-quality and safe products appropriate to every day teaching and learning needs for Higher Education students and professors/lecturers.
- How the product or service you offer meets the needs of universities/colleges today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the professor in the classroom
- Highlight your product range and describe how it meets the needs of higher education
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
SEN and Inclusive Resource/Equipment Supplier of the Year
This award will be presented to a supplier and/or distributor that supplies education establishments
(either directly or indirectly) with high-quality and safe products appropriate to every day teaching and learning needs for SEN students to help integration and promote inclusivity.
- How the product or service you offer meets the needs of SEN students today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the teacher in the classroom
- Highlight your product range and describe how it meets the needs of SEN students
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
Best Free Digital Tool for Education
This category recognises an App/Software/Resource that is FREE to use and has contributed to
improving the quality of education. It should be appropriate to every day teaching and learning needs.
- How the product or service you offer meets the needs of education institutions today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the educators in the classroom
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
- Prove that your product is offered to everyone free of charge. Free demos of a product/resource are not considered eligible for this category. The whole product/resource should be accessible to everyone for free.
Best Paid for Digital Tool in Education
This category recognises an App/Software/Resource that has a cost associated with its use and has
contributed to improving the quality of education. It should be appropriate to every day teaching and
learning needs.
- How the product or service you offer meets the needs of education institutions today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the educators in the classroom
- Highlight any unique features or benefits of your products that set them apart from competitors
- Should include relevant marketing materials to prove your case
Best Digital Educational Resource/Product
This category recognises a digital product or resource that has significantly contributed to improving the quality of education. This resource could be a software application, a web-based tool, a mobile
application, or any other digital resource that facilitates and transforms teaching and learning.
- How the product or service you offer meets the needs of education institutions today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the educators in the classroom
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
Best XR/VR/AI Product
This category recognises innovative products that incorporate extended reality (XR), virtual reality (VR), and/or artificial intelligence (AI) technologies in the classroom. Eligible products may include educational software, apps, hardware, or other tools that utilise these technologies to enhance the teaching and learning experience.
- How the product or service you offer meets the needs of education institutions today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the educators in the classroom
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
Best Product to Promote STEM/Robotics/Coding
This category recognises a product or solution that effectively promotes and enhances education in the fields of Science, Technology, Engineering, and Mathematics (STEM), Robotics, or Coding. This could be a software application, hardware tool, learning kit, or any other educational resource that helps students, teachers, or educational institutions to develop skills and knowledge in these areas.
- How the product or service you offer meets the needs of education institutions today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the educators in the classroom
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
Best Product to Promote Wellbeing
This category recognises products that promote the physical or mental wellbeing of students and/or staff in school or any other education institution. The award celebrates innovative products that support wellbeing by
encouraging healthy habits and emotional resilience.
- How the product or service you offer meets the needs of education institutions today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of educators
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
Best Product to Promote Arts, Music or Drama in the Classroom
This category recognises products that enhance the teaching and learning of these subjects in the
classroom. The award celebrates products that support creative expression, cultural understanding, and skill development in the arts, music or drama. Only one of the three stated fields are required for the product to be eligible so it could be to help students with Art, Drama OR Music.
- How the product or service you offer meets the needs of education institutions today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the educators in the classroom
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
Best Product/Resource to Promote Sustainability in Education
This category recognises products that have been designed and manufactured with sustainability and environmental impact in mind. The award celebrates innovative products that are sustainable in their production and use and that adhere to sustainable best practices.
- How the product or service you offer meets the needs of education institutions today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the product is sustainable in its production, use and/or disposal
- How the company demonstrates outstanding customer-care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on learning for students and the work of the educators in the classroom
- Highlight any unique features or benefits of your products that set them apart from competitors
- Include relevant marketing materials to prove your case
Best Game-Based Learning Platform
This category recognises a product or platform that effectively integrates game-based learning to enhance education. The award celebrates innovative solutions that use gaming principles, interactivity, and engagement to improve student learning outcomes across any subject or educational level. Eligible entries may include educational games, gamified learning platforms, or interactive tools designed to make learning more immersive and effective.
- How the product or service you offer meets the needs of education institutions today. This could include but not necessarily be limited to the response to the challenges brought forth by the pandemic
- How the company demonstrates outstanding customer care and an exceptional standard of service to education
- Provide testimonials or case studies illustrating the impact of the product or service on student learning and classroom engagement
- Highlight any unique features or benefits of your product that set it apart from competitors
- Include relevant marketing materials to support your submission
Awards for Teachers, Schools and Educational Professionals
Lifetime Achievement Award
This prestigious award will be presented to an individual working in the education sector who's work
deserves to be honoured for their contribution to education above and beyond their own academic interests.
This award is given to an individual nominated by a separate independent panel of judges who are working within the education sector globally. They will look at the special nature of this person's contribution to education and why this contribution is above others.
Best Use of Digital Learning in the Classroom
This award will recognise and reward a digital learning initiative in the classroom that demonstrates an innovative, strategic and far-reaching use of digital education in support of the goals of that institution. This could include but not necessarily be limited to the initiatives undetaken to promote distance/hybrid learning and other responses brought forth by the pandemic.
- Include evidence of the contribution of the individuals involved, how they gained support within their institutions, overcame challenges and brought about real change with a significant impact
- Describe the background to and context of your entry
- Outline the form the initiative takes, how it works and why it is innovative and effective
- Detail how the individuals involved contributed to the success of the initiative
- Explain how you built awareness of what you were doing
Best Use of STEAM Learning in the Classroom
This award will recognise and reward a STEAM (Science, Technology, Engineering, Art and Mathematics) initiative in the classroom that demonstrates an innovative, strategic and far-reaching use of STEAM in support of the goals of that institution.
- Include evidence of the contribution of the individuals involved, how they gained support within their institutions, overcame challenges and brought about real change with a significant impact
- Describe the background to and context of your entry
- Outline the form the initiative takes, how it works and why it is innovative and effective
- Detail how the individuals involved contributed to the success of the initiative
- Explain how you built awareness of what you were doing
Ambassador for the Environment
This award seeks to recognise and reward those institutions or individuals that can demonstrate a
positive impact either within their school or community of their sustainable initiatives either by increasing
environmental awareness or by positively contributing to a more sustainable/environmental approach.
- Describe the background to and context of your initiative
- Detail the nature of your work. Spell out your objectives and achievements to date
- How does your contribution differ from standard practice?
- How did you make a change? – describe how you put the initiative in action
- If relevant, how does this work fit within your institution’s overall corporate social responsibility strategy?
Community Award for Citizenship
This award will be presented to an educational establishment or individual who can demonstrate real value to the community it/they serve through the most imaginative attempt to aid the wider community socially, culturally or economically.
- Describe the background to and context of your initiative
- Explain the nature of the work, and the challenges involved
- How the establishment has created and sustained partnerships with local businesses
- A supportive and inclusive approach to both parents and the wider community
- Provide evidence of demonstrable progress or success. Show how the project has made a difference to the target community
- Outline how you as an individual or staff/students contributed to the success of the project
- Testimonials of those that have been positively affected by your initiatives should be included as supporting evidence
Innovation in Education
Presented to a member of the teaching profession or an educational professional working in schools or colleges or other educational establishments, nominated by themselves or their peers for outstanding
innovation or creativity in teaching. This could include but not necessarily be limited to the initiatives
undertaken to promote distance/hybrid learning and other responses brought forth by the pandemic.
- Illustrate how this person’s imagination and passion have transformed a course/class and inspired students
- Explain the nature of your excellence or innovation. Have you launched new initiatives? Set up new courses? What were the challenges?
- How it is novel and innovative?
- Respect of pupils has been gained - student testimonials will be welcomed
- What were the results? Provide evidence of demonstrable progress or success
Best Initiative to Promote Inclusivity
This award seeks to recognise and reward those institutions or individuals that can demonstrate a positive impact either within their school or community of their inclusion initiatives by contributing to a more inclusive approach in education.
- Describe the background to and context of your initiative
- Detail the nature of your work. Spell out your objectives and achievements to date
- How does your contribution differ from standard practice?
- How did you make a change? – describe how you put the initiative in action
- If relevant, how does this work fit within your institution’s overall corporate social responsibility strategy?
Best Wellbeing Initiative for Students or Staff
This award seeks to recognise and reward those institutions or individuals that can demonstrate a positive impact either within their school or community of their wellbeing initiatives by increasing the
physical, mental, and/or social wellbeing of their students and/or staff.
- Describe the background to and context of your initiative
- Detail the nature of your work. Spell out your objectives and achievements to date
- How does your contribution differ from standard practice?
- How did you make a change? – describe how you put the initiative in action
- If relevant, how does this work fit within your institution’s overall corporate social responsibility strategy?
Positive Change in Education
Presented to a member of the teaching profession or an educational professional working in schools or colleges or other educational establishments, nominated by themselves or their peers, for making a
positive impact and significant change in education through an initiative of their own. This could be an impact on certain students, the classroom, the institution as a whole or even on other educators/colleagues.
- Nominations should include a detailed statement about how this person’s initiative has caused a positive change in the education setting
- Supporting evidence should highlight why this nominee's initiative had gone above and beyond their day to day job role to create a positive impact
- Explain why the nominee is an unsung hero, can include testimonials from colleagues/pupils
Outstanding Contribution in Education
Presented to a member of the teaching profession or an educational professional working in schools or colleges or other educational establishments, nominated by themselves or their peers for outstanding contribution to education above and beyond their day to day job role.
- Nominations should include a detailed statement about how this person’s contribution to education has gone the extra mile
- Supporting evidence should highlight why this person’s contribution to education had gone above and beyond their day to day job role
- Explain why is this person an unsung hero, can include testimonials from colleagues/pupils
This award is sponsored by Rakez
Best Use of Gamification in Education
Presented to a member of the teaching profession or an educational professional working in schools or colleges or other educational establishments, nominated by themselves or their peers for outstanding contribution to education above and beyond their day to day job role.
- Nominations should include a detailed statement about how this person’s contribution to education has gone the extra mile
- Supporting evidence should highlight why this person’s contribution to education had gone above and beyond their day to day job role
- Explain why is this person an unsung hero, can include testimonials from colleagues/pupils